Play FreeCell Solitaire online
FreeCell is the thinker's Solitaire. All 52 cards are dealt face up in eight columns, you have four free cells to park cards, and the goal is to build the four foundations from Ace to King. Because nothing is hidden, nearly every deal can be won by careful planning, and the game rewards patience more than luck.
Moves follow the usual Solitaire rule of building down in alternating colours. You can move a run of several cards at once, as long as you have enough free cells and empty columns to do it; the game checks this for you and tells you if a move is too long. Full details are on the how to play FreeCell page.
Features
- Unlimited undo and a hint button.
- Optional automatic moves of safe cards to the foundations (you can turn this off in Settings).
- Tap a card to send it to the best place, or drag it.
- Your game is saved in your browser, with stats for games played and won.
Are FreeCell deals winnable?
Almost all of them are, and the deals here have been checked anyway: each one in the library was solved by a program and the solution was replayed through the game rules. For context, among the first 32,000 numbered Microsoft FreeCell deals only one, number 11,982, is known to be unsolvable.
Opening strategy
- Scan for Aces and 2s and work out what is on top of them.
- Try to open an empty column before you fill the cells.
- Avoid burying a low card under a high card of the same suit.
- Think through the whole sequence before you start moving, and use Undo to test it.
Frequently asked questions
Can every FreeCell game be won?
Almost all. Of the first 32,000 numbered Microsoft FreeCell deals only one, number 11,982, has no solution. The deals on this site were additionally solved by a program and the solution was replayed through the game rules.
How many cards can I move at once in FreeCell?
The limit is the number of free cells plus one, multiplied by two for every empty column (not counting the one you are moving to). With four empty free cells and no empty column that is five cards.
What are free cells for?
Each free cell can hold one card temporarily. Use them to get a card out of the way, but try to keep them empty, because full cells leave you no room to manoeuvre.